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Homer: The Iliad & The Odyssey by Gillian Cross

Reading Time: 4 minutes It must have been one of those times when we realised we did not want our wee lad growing up thinking that all heroes and legends came from the Marvel universe… especially as I myself never really liked the super hero trope when I was a kid.

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The ‘new’ economy benefits the few

Reading Time: 4 minutes But here’s a question — in another ten years time, will it be great for your kids?

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Peak Social Media

Reading Time: 5 minutes The promise seemed great didn’t it? A network where you could connect with other people around the world, sharing whatever it was that you did, or were into, no matter how mundane.

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What is being an adult?

On becoming an ‘adult’

Reading Time: 3 minutes What does being an adult mean? Being boring? Talking about mortgages?

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Building a Hackintosh

Welcome to the dark side my Son aka Hackintosh, the land over the Mac horizon.

Reading Time: 7 minutes Say what you want about Apple, they are seriously deluded if they think I am going to fork out 7k+ (local) to entertain the idea of acquiring an iMac Pro.

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Cathartic

Reading Time: 2 minutes Some years ago now I started (a different) blog with lofty blog writing ambitions….

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Welcome back analogue, I’ve missed you

Reading Time: 3 minutes It was one of those strange waterfall of events, one of those where one decision leads to another and another and before you know it, you are somewhere else entirely.

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Giant killer Robots review

GKR – Giant Killer Robots

Reading Time: 6 minutes Game flow is nice and simple, broken into 5 phases with the last one, ‘tagging’, being the crux of the game. The first player to tag a building with four ‘holotags’ gets to demolish it – demolish four, and you win. Simple, eh?

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Design in Star Wars

Reading Time: 6 minutes I want to believe but I fear I might need to step out over a bottomless shaft to find the control that lets me…

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There is no wrong in art

Reading Time: 4 minutes This issue came to a head very recently. I woke up with a ‘eureka’ moment and madly went out to my desk and put the scribble on paper. A critical design concept I had been playing with for months had come together – finally I had something I was really happy with.

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